Ideas are cheap, development easy, so why aren't we rich?
This isn't an article about my experience, it's not an article to promote anything I have, and by no means is this meant to tell you what you should think. In fact, this has nothing to do with me, and I have nothing to gain by it. Does that make you feel better about reading this?
There's this nervous community out on the internet right now, a niche of entrepreneurs who are also developers. In a nutshell, people have coined this group of nerds and geeks, "hackers". The work that these people do cannot be replicated, outsourced, or specced out. These are the kind of weirdos who think of good, fun, and promising ideas, then execute with their own engineering abilities.
Coming up with a good idea is easy. It's not as easy as sitting in your chair right now, taking a break from reading this article, and thinking for maybe 10 minutes to come up with something amazing. Easy as in, anyone could do it. Anybody can sit and read about the world's problems, and think of solutions for them, then researching or already knowing (look at you) technology that can actually provide real means to the solution. It takes some time, and it takes a lot of brain juice, but other than some dedicated time, ideas cost nothing. They're cheap. You can trade them, give them out for free.
Development is pretty easy as well. Again, not as easy as programming off a specification that has all the right decisions and business goals supporting it all, but any competent developer out there can make basically anything. What are the limits here? Hardware and other technological barriers? Mostly. Otherwise it all works.
So when you have a great idea, and you have a great developer, you can make something amazing. Who cares? That's the hard part. The people who listen and like what you've made are those who already like you. People who already know who you are, and you are an actual person to them. Otherwise, if you have no crazy educational background, awards, job positions at big companies, nobody takes you seriously. The benefit of the doubt is not given. Every slight controversial or weak point in your product is seen as a direct reflection of the blemishes of your very existence. Worst of all, if the idea is sound, and the development if more solid, people doubt you. Reasons? Competition sure, or is it the denial that another person could possibly make something cool other than you? A person who has no name behind them? No funding? Can't be, the model must be flawed.
Sure I might be generalizing, or missing all the other great people who definitely don't think this way, but there's no doubt these kinds of feelings are present in a lot of communities of hackers out there.
So how do no names really get out there? Well whatever the answer to that is, there are a few things you should not do. Never, under any circumstance, try to promote your own product for yourself. People hate you immediately. If you're trying to sell something to somebody that makes you look good, makes you money, and might be useful to people, you will fail. If it's useful, people will find a way where it's not useful. If it's an amazing product, they will find the bugs and early issues and dismiss this as a newbie project that will get no recognition. If that's the reaction of the masses, no PR like techcrunch would ever fathom writing something good about your product.
That's not to say you shouldn't build something useful, it's the approach of telling the world about it that's different. Either you build something people think is fun, and they don't rely on, or you build something that will help others build their own projects better (stay away from Weddings, if you screw up the wedding, you've just messed up someone's entire life, hah). If you help people become successful so they can make a stronger pitch, they love you. Of course, if you make something ridiculously dumb, brainless, and worthless, they have no problem trying to prove their status over you with great suggestions of their own. But if you have something great, make it sound like it's for the masses.
So what was just said?
- Don't promote yourself thinking others will love it on their own
- Approach promotion by twisting your product into a tool to help others build cool stuff and turn it around as their own
- Build something fun, not serious at all, that has no tool or function that people can use.
- Be humble, and kiss ass



